Plasma Core...
For this cue we wanted to portray the mysterious and somewhat hostile environment of helplessly ...
The Horror...
Here we use musical elements almost as a form of sound design - harrowing orchestral ...
Alien Thaw...
In this cue we opened the scene with filtered percussion and dark pulsating, morphing synths, ...
The Jackal...
This game shows off many beautifully rendered African cut scenes, so we wanted to support ...
